We are aware of an ongoing issue regarding new Xbox ma. For a while, shroud switched over to the still available , before reverting back to the. Aimpunch Hit Impact We've created another score to determine how effective a weapon can be at causing your camera to jitter when getting shot it. It's a good stat for gauging how useful a weapon can be in close quarters where missed shots are less likely to happen. Footage was slowed 10x to be able to see the time of impact on the vehicle tyre.
Body damage vs head damage It seems that a far greater amount of damage is done to the head than is to the body. As a result, we've hand picked the stats that can help you to determine how useful a weapon can be in different situations. Let me know if you notice anything else. Shooting a player with level 3 armor will do less damage than a player with level 1 armor. This navigation is also available when viewing a Match Report that isn't your own profile. His pseudonym refers to an ice-cream pastry.
Match report kill feed issues Saturday, June 22nd 2019 I'm getting reports that there are issues with the kill feed, kill trees, and other match report issues. Ammo Type Use this to quickly know what ammo type a weapon uses. Finally, I'd like to thank the following sources: If you'd like more tips from me, make sure to follow me on , , , and. Note: The mouse is actually out of production, but you can still get a refurb one by clicking that link. His Youtube channel has over 200,000 subscribers and more than 400,000 people follow his Twitch channel. I'll constantly update this with new changes as balancing updates are released.
RoF Rate of Fire The effective rate of fire over time. Keep in mind that whilst all of the basic data is provided on this page, you will need to visit our section to learn more about the pros and cons of each weapon. In fact, the Winchester works out as a better alternative when it comes to pure damage per second. Either way, in almost every case, a headshot is going to do more damage than a body shot, and skilled marksmen should aim here first. This includes bullet drop-off range, bullet spread, bullet travel time, and more. This might be because the head typically has less armor than the entire body, but may also be a mechanic to allow for headshots. It's important for a number of reasons and we use it to replace some details that are hard to track.
I'll update everybody once I have more information. I would love to hear about your feature requests! Use your snipers to get those important first hits and then finish off with your assault rifle. When it comes to pure damage per second, the Vector is the king. You'll now see new links pinned to the bottom of your screen for navigating between season stats, liftime stats, and recent matches for players. With this new update, you'll see the knock damage grouped together with a multiplier for how many times you were chunked while down.
Match Damage Timeline Updates Saturday, June 15th 2019 Thanks to some great user feedback I've sent out an update to the damage timeline that will group knock damage together. They have decent accuracy which means you can essentially spam fire them in first person. He intended to make streaming a career, rather than using it as a hobby in his spare time. Their recoil does cause some concern, so make sure to kit these bad boys out with suitable attachments to help lower recoil. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. He played competitively with friends throughout high school and wanted to pursue a career in gaming at some point.
I hope you like it and let me know if you notice any issues! Any external modifier software some sound enhancer I doubt he does this the most. I'm working on getting that back in a more suitable place and should have updates out for that soon. This is not an official equation by any means, but it's what the data seems to imply. To keep things as simple as possible, we've created a bullet velocity score that can grade weapons on all of the stats above at once. Logitech still makes the , which has the same shape as the but with a different—inferior—sensor. This can be affected by the area you shoot a player, and the armor a player is wearing.
Fire Modes This tells you what fire modes a weapon uses. Once again, this is rated out of 150%. Our score used to rate weapons can go from 0% to 150%. Despite their very high damage per shot, they still struggle to perform well if you miss that all-important headshot. In short, no one has the exact numbers, but this data is close to the real values.
Click for an explanation of these stats. Update The kill feed and kill tree issues have been resolved. The following are the known statistics for all the weapons in. You can read about all of them on and on the page. For example, shooting a player in the arm will do less damage than the chest. Note: Since Bluehole doesn't release the official weapon values of guns, no website has 100% accurate statistics for weapons. Now you can see a list of matches you have where you either killed or were killed by a streamer.
Previously, each time your health was chunked while knocked it would display in your damage timeline as an attack. ChocoTaco is an American pro player who is currently part of Team SoloMid. Base Ammo Capacity Use this to determine how many rounds a weapon can hold per reload. The best the community has come up with is an approximation of damage based on the values that we have for armor, damage, range, etc. Each website relies on hundreds of spreadsheets and each website has different numbers.